Canada's Biggest MLH Certified HS Hackathon

The fifth rendition of the largest high school hackathon series in Canada is here! MasseyHacks V, taking place at Vincent Massey Secondary School from Marth 23rd-24th, is bringing together the brightest high school minds from around Canada and the US for 24 hours, stimulating innovation, creativity and ingenuity.

The event begins the Saturday morning, with hacking beginning right off the bat. Over the duration of the event, hackers will be treated to several exciting activities, 3 full meals and a hardware lab — not to mention the return of the infamous Hackenger Hunt!

Project submissions for MHV open 8:00 AM on Sunday and close at 11:00 AM. Demos and judging begin at 1:00 PM and final judging will ensue at 3:30 PM.

We look forward to seeing you at MasseyHacks V!

View full rules

Prizes

$2,060 in prizes

First Place Prize

For each team member:
$150 Amazon Gift Card
Automatic Admission to Hack The North
Automatic Admission to Hack the Valley
MLH Medal

Second Place Prize

For each team member:
Cowin E7 Headphones

Third Place Prize

For each team member:
Google Home Mini

Best Hardware Hack

For each team member:
Logitech G302 Prodigy Gaming Mouse

Best Game

For each team member:
$30 Steam Gift Card

Great Lakes Category Prize (2)

This open-ended prize is awarded to the team that best uses their hack to help connect our community to the value of water, be it hardware or software. Any innovation that drive us to improve our awareness, perception and understanding of the value of water or helps communities with unsafe or inaccessible water resources is eligible for this prize.

The winning team is given automatic admission to ErieHacks and a total of $500 in Amazon Gift Cards.

Best Domain Name from Domain.com

Raspberry Pi & PiHut Essential Kit for each team member

Best IoT Hack Using a Qualcomm Device

410C Dragonboard for each team member

Eligibility

MasseyHacks V is open to all high school hackers!

In order to be considered for prizes at MasseyHacks V, hackers are expected to be physically present at the event. Hackers may work individually or work in teams of up to 4.

Requirements

  • You must be at the venue of the event in order for your submission to be considered.
  • All source code must be original between teams — taking code without permission will result in disqualification.
  • All source code must be written at the event.
  • All hacker contestants are expected to submit their project to the Devpost in the appropriate time frame specified in the event schedule.
  • Projects of any kind are accepted, as long as they are appropriate.
  • 3D-printed parts may be made before the event, but may only be assembled at the venue.

How to enter

Apply at masseyhacks.ca! Once you make your account and verify, submit your application ASAP to increase your chances of making it to the event.

Upon being accepted, please sign the waiver provided on the dashboard and either bring it to the front desk at the event or send a scan to hello@masseyhacks.ca.

Judges

Emma De Roy

Emma De Roy
MSc Candidate, Great Lakes Institute for Environmental Research, University of Windsor

Alison Evans-Adnani

Alison Evans-Adnani
Dev Degree Program Lead, Shopify

Irek Kusmierczyk

Irek Kusmierczyk
Director of Partnerships, WEtech Alliance

Aaron Li

Aaron Li

Amanda Mao

Amanda Mao

Aaron Taylor

Aaron Taylor

Varun Vats

Varun Vats
IEEE

Kavya mekala

Kavya mekala
IEEE

Judging Criteria

  • Technical Merit
    Your project displays an exceptional level of skill, knowledge and expertise. It works complex and intricate problems in a simple and elegant way and exemplifies your mastery in the tech field.
  • Originality
    Your project shows an interesting and fresh approach on a new idea that has remained largely unexplored or even undiscovered. It is intriguing and can serve as a basis for further projects and concepts.
  • Refinement
    Your project presents an incredible visual sense of completion and polish, appearing as if it were made by a professional team. Users or viewers of the project are immediately and wholly impressed by its appearance.
  • Utility
    Your project effectively fulfills its intended purpose, working well and an expected manner in accordance with the user or player.
  • Creativity
    The project uses its integrated tools and components in an unexpected and interesting way, effectively serving as an innovative and potentially artistic piece of work.